Playstyle radar
20 gamesCompared with Diamond mid laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
47
of 100
Damage
Damage per minute and share of the team's damage
55
of 100
Farming
CS pace, gold income and early-lane farm
48
of 100
Vision
Vision score, control wards and ward clears
38
of 100
Objectives
Epic monsters, objective damage and plates
38
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
43
of 100
What to work on
20 gamesSurvivabilityStart here
Time spent dead
13% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.24 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Vision
Wards cleared / game
1.1 vs 2.0 typical
Sweep the enemy wards around the objective before it spawns.
Strengths
Damage / min
1047 vs 857
87 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 58% of games, the other half 37%.
Solo kills / game
3.4 vs 2.0
83 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 60% of games, the other half 41%.
First blood rate
33% vs 8%
100 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 55% of games, the other half 47%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, damage leads at 57 of 100, built on 864 damage a minute and 23% team damage share. Vision trails at 38, with 0.78 vision score a minute.
Among mid laners
Diamond mid laners with less time spent dead than the median win 63% of games; with more, 33%.
In your wins 11%, in your losses 13% · 10W 10L
Diamond mid laners with fewer deaths a minute than the median win 66% of games; with more, 29%.
In your wins 0.20, in your losses 0.25 · 10W 10L
Diamond mid laners with above-median wards cleared a game win 52% of games; below it, 45%.
In your wins 2.0, in your losses 2.1 · 10W 10L