Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
34
of 100
Damage
Damage per minute and share of the team's damage
42
of 100
Farming
CS pace, gold income and early-lane farm
44
of 100
Vision
Vision score, control wards and ward clears
67
of 100
Objectives
Epic monsters, objective damage and plates
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
50
of 100
last 60season147 games
What to work on
60 gamesFarmingStart here
CS / min
6.8 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Aggression
Kills / min
0.25 vs 0.28 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
Wards cleared / game
5.3 vs 4.1
72 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among junglers, vision leads at 63 of 100, built on 5.6 wards cleared a game and 2.6 control wards a game. Aggression trails at 34, with 46% kill participation.
Among junglers
Master+ junglers with above-median CS a minute win 70% of games; below it, 34%.
This season, in your wins 6.2, in your losses 5.4 · 74W 73L
Master+ junglers with above-median kills a minute win 69% of games; below it, 36%.
This season, in your wins 0.25, in your losses 0.18 · 74W 73L