Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
36
of 100
Damage
Damage per minute and share of the team's damage
43
of 100
Farming
CS pace, gold income and early-lane farm
44
of 100
Vision
Vision score, control wards and ward clears
69
of 100
Objectives
Epic monsters, objective damage and plates
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
51
of 100
last 60season144 games
What to work on
60 gamesFarmingStart here
CS / min
6.8 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Aggression
Kills / min
0.24 vs 0.30 typical
Convert the leads you build into kills on the map instead of resetting on them.
Damage
Damage / min
763 vs 852 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Not a priority
Strengths
Wards cleared / game
5.0 vs 3.2
87 of 100 against Master+ Zed players. Keep it; it is part of how the games get won.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among junglers, vision leads at 65 of 100, built on 5.7 wards cleared a game and 2.6 control wards a game. Aggression trails at 36, with 47% kill participation.
Among junglers
Zed junglers with above-median CS a minute win 65% of games; below it, 29%.
This season, in your wins 6.2, in your losses 5.5 · 73W 71L
Zed junglers with above-median kills a minute win 63% of games; below it, 31%.
This season, in your wins 0.25, in your losses 0.18 · 73W 71L
Zed junglers with above-median damage a minute win 56% of games; below it, 38%.
This season, in your wins 768, in your losses 739 · 73W 71L