Playstyle radar
28 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
50
of 100
Damage
Damage per minute and share of the team's damage
35
of 100
Farming
CS pace, gold income and early-lane farm
37
of 100
Vision
Vision score, control wards and ward clears
57
of 100
Objectives
Epic monsters, objective damage and plates
49
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
49
of 100
What to work on
28 gamesFarmingStart here
CS / min
6.5 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
631 vs 720 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
Gold / min
448 vs 468 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Strengths
Control wards / game
3.8 vs 1.7
77 of 100 against junglers, and it matters: the better half of Master+ junglers wins 55% of games, the other half 50%.
Kill participation
56% vs 52%
74 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, vision leads at 57 of 100, built on 3.8 control wards a game and 1.01 vision score a minute. Damage trails at 32, with 631 damage a minute.
Among junglers
Master+ junglers with above-median CS a minute win 70% of games; below it, 34%.
In your wins 7.1, in your losses 6.1 · 12W 16L
Master+ junglers with above-median damage a minute win 63% of games; below it, 42%.
In your wins 788, in your losses 513 · 12W 16L
Master+ junglers with above-median gold a minute win 74% of games; below it, 30%.
In your wins 517, in your losses 395 · 12W 16L