Playstyle radar
15 gamesCompared with Diamond bot laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
36
of 100
Damage
Damage per minute and share of the team's damage
32
of 100
Farming
CS pace, gold income and early-lane farm
37
of 100
Vision
Vision score, control wards and ward clears
45
of 100
Objectives
Epic monsters, objective damage and plates
38
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
51
of 100
What to work on
15 gamesObjectivesStart here
Objective damage / min
275 vs 465 typical
Hit the objective while the team holds the area instead of chasing.
Objectives
Turret plates / game
5.3 vs 9.1 typical
Push for plates after a won trade instead of resetting.
Farming
CS at 10 min
58.9 vs 64.8 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Strengths
First blood rate
38% vs 13%
100 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 55% of games, the other half 46%.
Wards cleared / game
4.1 vs 2.9
74 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 52% of games, the other half 44%.
Vision score / min
0.83 vs 0.67
75 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 51% of games, the other half 44%.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, survivability leads at 55 of 100, built on 10% time spent dead and 0.23 deaths a minute. Damage trails at 33, with 700 damage a minute.
Among bot laners
Diamond bot laners with above-median objective damage a minute win 77% of games; below it, 18%.
Diamond bot laners with above-median turret plates a game win 78% of games; below it, 19%.
Diamond bot laners with above-median CS at 10 min win 54% of games; below it, 42%.