Playstyle
11 games
Playstyle radar
11 gamesCompared with Master+ bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
32
of 100
Damage
Damage per minute and share of the team's damage
34
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
34
of 100
Objectives
Epic monsters, objective damage and plates
42
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
68
of 100
What to work on
11 gamesObjectivesStart here
Epic monsters / game
0.7 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Damage
Damage / min
725 vs 876 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
Gold / min
433 vs 497 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Strengths
Deaths / min
0.14 vs 0.22
100 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 72% of games, the other half 33%.
Time spent dead
7% vs 10%
93 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 68% of games, the other half 36%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, survivability leads at 70 of 100, built on 0.15 deaths a minute and 8% time spent dead. Aggression trails at 29, with 0% first blood rate.
Among bot laners
Master+ bot laners with above-median epic monsters a game win 78% of games; below it, 35%.
Master+ bot laners with above-median damage a minute win 65% of games; below it, 39%.
Master+ bot laners with above-median gold a minute win 74% of games; below it, 30%.