Playstyle radar
52 gamesCompared with Diamond mid laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
58
of 100
Farming
CS pace, gold income and early-lane farm
59
of 100
Vision
Vision score, control wards and ward clears
25
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
59
of 100
What to work on
52 gamesVisionStart here
Control wards / game
0.0 vs 0.6 typical
Buy a control ward on most backs and place it where the next fight happens.
Vision
Vision score / min
0.62 vs 0.72 typical
Put a ward down on every back and sweep the river before objectives.
Aggression
Kills / min
0.22 vs 0.25 typical
Convert the leads you build into kills on the map instead of resetting on them.
Strengths
CS / min
7.7 vs 7.2
72 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 53% of games, the other half 42%.
CS at 10 min
79.1 vs 74.5
71 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 52% of games, the other half 44%.
Team damage share
26% vs 24%
72 of 100 against mid laners. Keep it; it is part of how the games get won.
Identity
Farm Focused
Builds leads through gold and CS.
Among mid laners, farming leads at 63 of 100, built on 6.5 CS a minute and 430 gold a minute. Vision trails at 23, with 0.0 control wards a game.
Among mid laners
Diamond mid laners with above-median control wards a game win 51% of games; below it, 45%.
In your wins 0.0, in your losses 0.0 · 24W 28L
Diamond mid laners with above-median vision score a minute win 52% of games; below it, 44%.
In your wins 0.93, in your losses 0.83 · 24W 28L
Diamond mid laners with above-median kills a minute win 62% of games; below it, 33%.
In your wins 0.26, in your losses 0.16 · 24W 28L