Playstyle radar
55 gamesCompared with Diamond mid laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
58
of 100
Damage
Damage per minute and share of the team's damage
68
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
30
of 100
Objectives
Epic monsters, objective damage and plates
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
36
of 100
What to work on
55 gamesSurvivabilityStart here
Deaths / min
0.28 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
15% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
6.4 vs 7.2 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Kills / min
0.32 vs 0.25
76 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 62% of games, the other half 33%.
Damage / min
965 vs 857
71 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 58% of games, the other half 37%.
First blood rate
20% vs 8%
79 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 55% of games, the other half 47%.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 67 of 100, built on 969 damage a minute and 26% team damage share. Vision trails at 30, with 0.1 control wards a game.
Among mid laners
Diamond mid laners with fewer deaths a minute than the median win 66% of games; with more, 29%.
In your wins 0.20, in your losses 0.30 · 33W 22L
Diamond mid laners with less time spent dead than the median win 63% of games; with more, 33%.
In your wins 11%, in your losses 16% · 33W 22L
Diamond mid laners with above-median CS a minute win 53% of games; below it, 42%.
In your wins 6.6, in your losses 6.3 · 33W 22L