Playstyle
48 games
Playstyle radar
48 gamesCompared with Diamond mid laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
71
of 100
Damage
Damage per minute and share of the team's damage
60
of 100
Farming
CS pace, gold income and early-lane farm
48
of 100
Vision
Vision score, control wards and ward clears
26
of 100
Objectives
Epic monsters, objective damage and plates
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
71
of 100
What to work on
48 gamesVisionStart here
Wards cleared / game
1.0 vs 2.0 typical
Sweep the enemy wards around the objective before it spawns.
Vision
Vision score / min
0.55 vs 0.72 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Objective damage / min
465 vs 312
89 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 71% of games, the other half 24%.
Kills / min
0.31 vs 0.25
73 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 62% of games, the other half 33%.
Deaths / min
0.18 vs 0.21
71 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 66% of games, the other half 29%.
Identity
Duelist
Hunts solo kills and wins the 1v1.
Among mid laners, aggression leads at 72 of 100, built on 0.35 kills a minute and 48% kill participation. Vision trails at 24, with 0.0 control wards a game.
Among mid laners
Diamond mid laners with above-median wards cleared a game win 52% of games; below it, 45%.
In your wins 2.5, in your losses 2.0 · 24W 24L
Diamond mid laners with above-median vision score a minute win 52% of games; below it, 44%.
In your wins 0.68, in your losses 0.65 · 24W 24L