Playstyle radar
38 gamesCompared with Diamond mid laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
77
of 100
Damage
Damage per minute and share of the team's damage
75
of 100
Farming
CS pace, gold income and early-lane farm
41
of 100
Vision
Vision score, control wards and ward clears
30
of 100
Objectives
Epic monsters, objective damage and plates
58
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
69
of 100
What to work on
38 gamesFarmingStart here
CS / min
7.3 vs 8.0 typical
Catch the side wave between fights instead of standing in the river.
Vision
Control wards / game
0.0 vs 0.2 typical
Buy a control ward on most backs and place it where the next fight happens.
Farming
CS at 10 min
73.8 vs 78.1 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Strengths
Kills / min
0.33 vs 0.24
86 of 100 against Diamond Yasuo players, and it matters: the better half of Yasuo mid laners wins 67% of games, the other half 33%.
Solo kills / game
3.4 vs 2.1
80 of 100 against Diamond Yasuo players, and it matters: the better half of Yasuo mid laners wins 63% of games, the other half 43%.
Team damage share
28% vs 22%
94 of 100 against Diamond Yasuo players, and it matters: the better half of Yasuo mid laners wins 52% of games, the other half 48%.
Identity
Playmaker
In on every kill the team takes.
Among mid laners, aggression leads at 77 of 100, built on 0.34 kills a minute and 48% kill participation. Vision trails at 28, with 0.1 control wards a game.
Among mid laners
Yasuo mid laners with above-median CS a minute win 59% of games; below it, 40%.
In your wins 6.9, in your losses 6.4 · 23W 15L
Yasuo mid laners with above-median control wards a game win 54% of games; below it, 48%.
In your wins 0.0, in your losses 0.1 · 23W 15L
Yasuo mid laners with above-median CS at 10 min win 55% of games; below it, 45%.
In your wins 69.1, in your losses 58.3 · 23W 15L