Playstyle radar
53 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
56
of 100
Damage
Damage per minute and share of the team's damage
51
of 100
Farming
CS pace, gold income and early-lane farm
40
of 100
Vision
Vision score, control wards and ward clears
37
of 100
Objectives
Epic monsters, objective damage and plates
34
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
31
of 100
What to work on
53 gamesSurvivabilityStart here
Deaths / min
0.25 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
13% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
6.7 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
Solo kills / game
2.0 vs 1.1
83 of 100 against junglers, and it matters: the better half of Master+ junglers wins 62% of games, the other half 48%.
Wards cleared / game
5.9 vs 4.1
82 of 100 against junglers. Keep it; it is part of how the games get won.
Team damage share
22% vs 20%
70 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, aggression leads at 59 of 100, built on 1.4 solo kills a game and 0.22 kills a minute. Survivability trails at 29, with 11% time spent dead.
Among junglers
Master+ junglers with fewer deaths a minute than the median win 77% of games; with more, 27%.
In your wins 0.19, in your losses 0.29 · 25W 28L
Master+ junglers with less time spent dead than the median win 74% of games; with more, 31%.
In your wins 10%, in your losses 13% · 25W 28L
Master+ junglers with above-median CS a minute win 70% of games; below it, 34%.
In your wins 4.3, in your losses 4.8 · 25W 28L