Playstyle
29 games
Playstyle radar
29 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
36
of 100
Damage
Damage per minute and share of the team's damage
43
of 100
Farming
CS pace, gold income and early-lane farm
32
of 100
Vision
Vision score, control wards and ward clears
62
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
41
of 100
What to work on
29 gamesFarmingStart here
CS / min
6.5 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.23 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Strengths
Epic monsters / game
3.7 vs 2.8
100 of 100 against junglers, and it matters: the better half of Master+ junglers wins 85% of games, the other half 34%.
Turret plates / game
5.8 vs 4.4
77 of 100 against junglers, and it matters: the better half of Master+ junglers wins 79% of games, the other half 28%.
Wards cleared / game
7.4 vs 4.1
100 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, vision leads at 62 of 100, built on 1.13 vision score a minute and 5.0 wards cleared a game. Aggression trails at 32, with 0.18 kills a minute.
Among junglers
Master+ junglers with above-median CS a minute win 70% of games; below it, 34%.
In your wins 7.0, in your losses 5.8 · 12W 17L
Master+ junglers with less time spent dead than the median win 74% of games; with more, 31%.
In your wins 9%, in your losses 12% · 12W 17L
Master+ junglers with fewer deaths a minute than the median win 77% of games; with more, 27%.
In your wins 0.17, in your losses 0.27 · 12W 17L