Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Farming
CS pace, gold income and early-lane farm
54
of 100
Vision
Vision score, control wards and ward clears
37
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
40
of 100
last 60season107 games
What to work on
60 gamesVisionStart here
Vision score / min
0.74 vs 0.97 typical
Put a ward down on every back and sweep the river before objectives.
Aggression
Solo kills / game
0.9 vs 1.1 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Vision
Control wards / game
0.3 vs 1.7 typical
Buy a control ward on most backs and place it where the next fight happens.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 68 of 100, built on 19% team damage share and 667 damage a minute. Vision trails at 28, with 1.1 control wards a game.
Among junglers
Master+ junglers with above-median vision score a minute win 57% of games; below it, 48%.
This season, in your wins 1.66, in your losses 1.60 · 53W 54L
Master+ junglers with above-median solo kills a game win 62% of games; below it, 48%.
This season, in your wins 0.9, in your losses 0.7 · 53W 54L
Master+ junglers with above-median control wards a game win 55% of games; below it, 50%.
This season, in your wins 1.5, in your losses 1.1 · 53W 54L