Playstyle
22 games
Playstyle radar
22 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
37
of 100
Damage
Damage per minute and share of the team's damage
55
of 100
Farming
CS pace, gold income and early-lane farm
50
of 100
Vision
Vision score, control wards and ward clears
77
of 100
Objectives
Epic monsters, objective damage and plates
71
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
70
of 100
What to work on
22 gamesAggressionStart here
First blood rate
0% vs 7% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Aggression
Kills / min
0.24 vs 0.28 typical
Convert the leads you build into kills on the map instead of resetting on them.
Strengths
Turret plates / game
6.8 vs 4.4
96 of 100 against junglers, and it matters: the better half of Master+ junglers wins 79% of games, the other half 28%.
Deaths / min
0.14 vs 0.20
90 of 100 against junglers, and it matters: the better half of Master+ junglers wins 77% of games, the other half 27%.
Epic monsters / game
3.4 vs 2.8
83 of 100 against junglers, and it matters: the better half of Master+ junglers wins 85% of games, the other half 34%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among junglers, vision leads at 76 of 100, built on 1.18 vision score a minute and 3.9 control wards a game. Aggression trails at 34, with 0% first blood rate.
Among junglers
Master+ junglers with above-median first blood rate win 60% of games; below it, 52%.
In your wins 0%, in your losses 0% · 10W 12L
Master+ junglers with above-median kills a minute win 69% of games; below it, 36%.
In your wins 0.25, in your losses 0.22 · 10W 12L