Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ top laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
38
of 100
Damage
Damage per minute and share of the team's damage
34
of 100
Farming
CS pace, gold income and early-lane farm
31
of 100
Vision
Vision score, control wards and ward clears
31
of 100
Objectives
Epic monsters, objective damage and plates
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
62
of 100
last 60season221 games
What to work on
60 gamesFarmingStart here
CS / min
7.3 vs 7.8 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
69.3 vs 74.2 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Aggression
Solo kills / game
1.8 vs 2.2 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Not a priority
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among top laners, survivability leads at 73 of 100, built on 0.18 deaths a minute and 9% time spent dead. Vision trails at 26, with 1.1 wards cleared a game.
Among top laners
Vladimir top laners with above-median CS a minute win 59% of games; below it, 41%.
This season, in your wins 7.1, in your losses 6.5 · 107W 114L
Vladimir top laners with above-median CS at 10 min win 55% of games; below it, 45%.
This season, in your wins 67.0, in your losses 66.7 · 107W 114L
Vladimir top laners with above-median solo kills a game win 64% of games; below it, 42%.
This season, in your wins 1.4, in your losses 1.1 · 107W 114L