Playstyle
13 games
Playstyle radar
13 gamesCompared with Gold bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
23
of 100
Damage
Damage per minute and share of the team's damage
24
of 100
Farming
CS pace, gold income and early-lane farm
22
of 100
Vision
Vision score, control wards and ward clears
77
of 100
Objectives
Epic monsters, objective damage and plates
33
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
48
of 100
What to work on
13 gamesDamageStart here
Damage / min
631 vs 826 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Epic monsters / game
0.9 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Aggression
Kill participation
37% vs 47% typical
Rotate toward fights as they start and finish the kills your team sets up.
Strengths
Vision score / min
1.08 vs 0.63
100 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 53% of games, the other half 46%.
Wards cleared / game
4.1 vs 2.3
93 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 54% of games, the other half 47%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, vision leads at 82 of 100, built on 1.15 vision score a minute and 2.9 control wards a game. Aggression trails at 22, with 39% kill participation.
Among bot laners
Gold bot laners with above-median damage a minute win 62% of games; below it, 37%.
Gold bot laners with above-median epic monsters a game win 76% of games; below it, 32%.
Gold bot laners with above-median kill participation win 53% of games; below it, 47%.