Playstyle radar
31 gamesCompared with Diamond junglers, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
54
of 100
Damage
Damage per minute and share of the team's damage
62
of 100
Farming
CS pace, gold income and early-lane farm
62
of 100
Vision
Vision score, control wards and ward clears
59
of 100
Objectives
Epic monsters, objective damage and plates
69
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
52
of 100
What to work on
31 gamesAggressionStart here
First blood rate
0% vs 7% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Objective damage / min
1296 vs 930
100 of 100 against junglers, and it matters: the better half of Diamond junglers wins 77% of games, the other half 18%.
Turret plates / game
7.2 vs 4.2
99 of 100 against junglers, and it matters: the better half of Diamond junglers wins 76% of games, the other half 24%.
Gold / min
504 vs 459
83 of 100 against junglers, and it matters: the better half of Diamond junglers wins 69% of games, the other half 26%.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among junglers, objectives leads at 72 of 100, built on 8.4 turret plates a game and 1124 objective damage a minute. Survivability trails at 53, with 0.20 deaths a minute.
Among junglers
Diamond junglers with above-median first blood rate win 55% of games; below it, 47%.
In your wins 0%, in your losses 10% · 21W 10L