Playstyle
60 games
Playstyle radar
60 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
39
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Farming
CS pace, gold income and early-lane farm
51
of 100
Vision
Vision score, control wards and ward clears
62
of 100
Objectives
Epic monsters, objective damage and plates
52
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
58
of 100
What to work on
60 gamesFarmingStart here
CS / min
6.2 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
581 vs 718 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Kills / min
0.19 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Strengths
Time spent dead
8% vs 10%
73 of 100 against junglers, and it matters: the better half of junglers wins 71% of games, the other half 29%.
Deaths / min
0.17 vs 0.20
72 of 100 against junglers, and it matters: the better half of junglers wins 74% of games, the other half 26%.
Control wards / game
4.0 vs 1.7
79 of 100 against junglers, and it matters: the better half of junglers wins 52% of games, the other half 48%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 63 of 100, built on 9% time spent dead and 0.19 deaths a minute. Aggression trails at 34, with 3% first blood rate.
Among junglers
junglers with above-median CS a minute win 67% of games; below it, 33%.
This season, in your wins 5.7, in your losses 5.0 · 32W 39L
junglers with above-median damage a minute win 60% of games; below it, 40%.
This season, in your wins 794, in your losses 534 · 32W 39L
junglers with above-median kills a minute win 65% of games; below it, 35%.
This season, in your wins 0.23, in your losses 0.13 · 32W 39L