Playstyle
60 games
Playstyle radar
60 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
51
of 100
Damage
Damage per minute and share of the team's damage
59
of 100
Farming
CS pace, gold income and early-lane farm
56
of 100
Vision
Vision score, control wards and ward clears
65
of 100
Objectives
Epic monsters, objective damage and plates
50
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
58
of 100
What to work on
60 gamesAggressionStart here
Kills / min
0.24 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Aggression
First blood rate
4% vs 7% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Control wards / game
3.5 vs 1.7
72 of 100 against junglers, and it matters: the better half of junglers wins 52% of games, the other half 48%.
CS at 10 min
4.2 vs 2.8
78 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among junglers, vision leads at 64 of 100, built on 2.7 control wards a game and 0.93 vision score a minute. Aggression trails at 48, with 5% first blood rate.
Among junglers
junglers with above-median kills a minute win 65% of games; below it, 35%.
This season, in your wins 0.32, in your losses 0.22 · 30W 31L
junglers with above-median first blood rate win 57% of games; below it, 49%.
This season, in your wins 3%, in your losses 6% · 30W 31L