Playstyle radar
17 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
57
of 100
Damage
Damage per minute and share of the team's damage
85
of 100
Farming
CS pace, gold income and early-lane farm
49
of 100
Vision
Vision score, control wards and ward clears
52
of 100
Objectives
Epic monsters, objective damage and plates
59
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
52
of 100
What to work on
17 gamesAggressionStart here
First blood rate
0% vs 7% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Kills / min
0.40 vs 0.28
100 of 100 against junglers, and it matters: the better half of Master+ junglers wins 69% of games, the other half 36%.
Damage / min
1025 vs 720
100 of 100 against junglers, and it matters: the better half of Master+ junglers wins 63% of games, the other half 42%.
Gold / min
543 vs 468
100 of 100 against junglers, and it matters: the better half of Master+ junglers wins 74% of games, the other half 30%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 89 of 100, built on 24% team damage share and 972 damage a minute. Farming trails at 49, with 23.0 CS at 10 min.
Among junglers
Master+ junglers with above-median first blood rate win 60% of games; below it, 52%.