Playstyle
60 games
Playstyle radar
60 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
48
of 100
Damage
Damage per minute and share of the team's damage
64
of 100
Farming
CS pace, gold income and early-lane farm
78
of 100
Vision
Vision score, control wards and ward clears
61
of 100
Objectives
Epic monsters, objective damage and plates
59
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
47
of 100
last 60season162 games
What to work on
60 gamesSurvivabilityStart here
Time spent dead
12% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Aggression
First blood rate
6% vs 9% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Turret plates / game
12.7 vs 8.3
100 of 100 against mid laners, and it matters: the better half of mid laners wins 78% of games, the other half 27%.
Objective damage / min
441 vs 314
82 of 100 against mid laners, and it matters: the better half of mid laners wins 73% of games, the other half 27%.
Damage / min
1019 vs 861
81 of 100 against mid laners, and it matters: the better half of mid laners wins 61% of games, the other half 39%.
Identity
Farm Focused
Builds leads through gold and CS.
Among mid laners, farming leads at 81 of 100, built on 8.0 CS a minute and 74.3 CS at 10 min. Aggression trails at 44, with 43% kill participation.
Among mid laners
mid laners with less time spent dead than the median win 65% of games; with more, 35%.
This season, in your wins 8%, in your losses 13% · 76W 86L
mid laners with above-median first blood rate win 58% of games; below it, 49%.
This season, in your wins 8%, in your losses 6% · 76W 86L