Playstyle
49 games
Playstyle radar
49 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
33
of 100
Damage
Damage per minute and share of the duo's damage
17
of 100
Frontline
Damage soaked and mitigated for the duo
50
of 100
Utility
Healing and shielding for the duo
32
of 100
Control
Crowd control uptime and immobilizations
69
of 100
Mechanics
Skillshots landed and dodged
59
of 100
What to work on
49 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1085 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Damage
Team damage share
9% vs 11% typical
Add your damage to every trade your partner takes.
Utility
Ally heal + shield / min
25 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Strengths
CC seconds / min
3.1 vs 2.1
79 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Identity
Controller
Locks enemies down and wins the round.
Among Arena players, control leads at 69 of 100, built on 3.1 CC seconds a minute and 40.0 immobilizations a game. Damage trails at 17, with 1085 damage a minute.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
In your wins 1531, in your losses 778 · 20W 29L
Arena players with above-median team damage share win 41% of games; below it, 26%.
In your wins 8%, in your losses 9% · 20W 29L
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
In your wins 35, in your losses 19 · 20W 29L