Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
39
of 100
Damage
Damage per minute and share of the team's damage
44
of 100
Farming
CS pace, gold income and early-lane farm
68
of 100
Vision
Vision score, control wards and ward clears
61
of 100
Objectives
Epic monsters, objective damage and plates
72
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
72
of 100
last 60season400 games
What to work on
60 gamesAggressionStart here
Kills / min
0.22 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Aggression
Solo kills / game
0.6 vs 0.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Strengths
Epic monsters / game
2.2 vs 1.4
100 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 78% of games, the other half 35%.
Objective damage / min
649 vs 473
93 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 81% of games, the other half 23%.
Time spent dead
8% vs 10%
83 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 68% of games, the other half 36%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among bot laners, survivability leads at 76 of 100, built on 8% time spent dead and 0.18 deaths a minute. Aggression trails at 37, with 8% first blood rate.
Among bot laners
Master+ bot laners with above-median kills a minute win 70% of games; below it, 34%.
This season, in your wins 0.29, in your losses 0.18 · 209W 191L
Master+ bot laners with above-median solo kills a game win 59% of games; below it, 47%.
This season, in your wins 0.9, in your losses 0.7 · 209W 191L