Playstyle
11 games
Playstyle radar
11 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
57
of 100
Damage
Damage per minute and share of the team's damage
72
of 100
Farming
CS pace, gold income and early-lane farm
58
of 100
Vision
Vision score, control wards and ward clears
28
of 100
Objectives
Epic monsters, objective damage and plates
30
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
56
of 100
What to work on
11 gamesObjectivesStart here
Epic monsters / game
1.5 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Objectives
Objective damage / min
362 vs 467 typical
Hit the objective while the team holds the area instead of chasing.
Aggression
First blood rate
0% vs 13% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Gold / min
543 vs 490
77 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 70% of games, the other half 28%.
Kills / min
0.33 vs 0.27
77 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 66% of games, the other half 32%.
Team damage share
26% vs 23%
74 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 53% of games, the other half 45%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, damage leads at 72 of 100, built on 26% team damage share and 1023 damage a minute. Objectives trails at 30, with 1.0 epic monsters a game.
Among bot laners
Emerald bot laners with above-median epic monsters a game win 75% of games; below it, 31%.
Emerald bot laners with above-median objective damage a minute win 78% of games; below it, 20%.
Emerald bot laners with above-median first blood rate win 56% of games; below it, 48%.