Playstyle
24 games
Playstyle radar
24 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
24
of 100
Damage
Damage per minute and share of the team's damage
9
of 100
Farming
CS pace, gold income and early-lane farm
26
of 100
Vision
Vision score, control wards and ward clears
14
of 100
Objectives
Epic monsters, objective damage and plates
22
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
69
of 100
What to work on
24 gamesDamageStart here
Damage / min
475 vs 693 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS / min
6.2 vs 6.8 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
393 vs 454 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Strengths
Deaths / min
0.15 vs 0.19
77 of 100 against junglers, and it matters: the better half of Emerald junglers wins 73% of games, the other half 26%.
Time spent dead
8% vs 10%
76 of 100 against junglers, and it matters: the better half of Emerald junglers wins 69% of games, the other half 29%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 73 of 100, built on 0.15 deaths a minute and 7% time spent dead. Damage trails at 10, with 14% team damage share.
Among junglers
Emerald junglers with above-median damage a minute win 58% of games; below it, 40%.
Emerald junglers with above-median CS a minute win 66% of games; below it, 32%.
Emerald junglers with above-median gold a minute win 69% of games; below it, 29%.