Playstyle
20 games
Playstyle radar
20 gamesCompared with Emerald bot laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
37
of 100
Damage
Damage per minute and share of the team's damage
33
of 100
Farming
CS pace, gold income and early-lane farm
56
of 100
Vision
Vision score, control wards and ward clears
22
of 100
Objectives
Epic monsters, objective damage and plates
33
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
55
of 100
What to work on
20 gamesDamageStart here
Damage / min
753 vs 851 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Kills / min
0.20 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Vision
Wards cleared / game
1.8 vs 2.9 typical
Sweep the enemy wards around the objective before it spawns.
Strengths
Deaths / min
0.18 vs 0.22
73 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 67% of games, the other half 31%.
CS / min
8.3 vs 7.7
79 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 57% of games, the other half 41%.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, farming leads at 58 of 100, built on 6.7 CS a minute and 57.5 CS at 10 min. Vision trails at 22, with 0.9 control wards a game.
Among bot laners
Emerald bot laners with above-median damage a minute win 62% of games; below it, 36%.
Emerald bot laners with above-median kills a minute win 66% of games; below it, 32%.
Emerald bot laners with above-median wards cleared a game win 53% of games; below it, 46%.