Playstyle radar
16 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
55
of 100
Damage
Damage per minute and share of the team's damage
50
of 100
Farming
CS pace, gold income and early-lane farm
59
of 100
Vision
Vision score, control wards and ward clears
60
of 100
Objectives
Epic monsters, objective damage and plates
68
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
84
of 100
What to work on
16 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for junglers. The strengths below are where the margin is widest.
Strengths
Deaths / min
0.11 vs 0.20
100 of 100 against junglers, and it matters: the better half of Master+ junglers wins 77% of games, the other half 27%.
Time spent dead
5% vs 10%
100 of 100 against junglers, and it matters: the better half of Master+ junglers wins 74% of games, the other half 31%.
Turret plates / game
6.4 vs 4.4
89 of 100 against junglers, and it matters: the better half of Master+ junglers wins 79% of games, the other half 28%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 88 of 100, built on 5% time spent dead and 0.11 deaths a minute. Damage trails at 45, with 20% team damage share.
Among junglers