Playstyle
22 games
Playstyle radar
22 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
46
of 100
Farming
CS pace, gold income and early-lane farm
44
of 100
Vision
Vision score, control wards and ward clears
28
of 100
Objectives
Epic monsters, objective damage and plates
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
48
of 100
What to work on
22 gamesObjectivesStart here
Epic monsters / game
0.5 vs 1.0 typical
Be at the dragon pit before it spawns, not after the fight is over.
Aggression
Solo kills / game
1.5 vs 2.3 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
Kills / min
0.18 vs 0.25 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
CS at 10 min
79.8 vs 72.1
82 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 54% of games, the other half 46%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, survivability leads at 52 of 100, built on 0.20 deaths a minute and 11% time spent dead. Vision trails at 29, with 0.3 control wards a game.
Among mid laners
Platinum mid laners with above-median epic monsters a game win 76% of games; below it, 39%.
In your wins 1.7, in your losses 0.7 · 12W 10L
Platinum mid laners with above-median solo kills a game win 61% of games; below it, 42%.
In your wins 1.6, in your losses 1.1 · 12W 10L
Platinum mid laners with above-median kills a minute win 64% of games; below it, 35%.
In your wins 0.26, in your losses 0.15 · 12W 10L