Playstyle radar
33 gamesCompared with Diamond junglers, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
40
of 100
Damage
Damage per minute and share of the team's damage
32
of 100
Farming
CS pace, gold income and early-lane farm
51
of 100
Vision
Vision score, control wards and ward clears
37
of 100
Objectives
Epic monsters, objective damage and plates
42
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
54
of 100
What to work on
33 gamesDamageStart here
Damage / min
597 vs 705 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Epic monsters / game
2.2 vs 2.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Objectives
Objective damage / min
760 vs 930 typical
Hit the objective while the team holds the area instead of chasing.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, survivability leads at 56 of 100, built on 0.21 deaths a minute and 10% time spent dead. Damage trails at 31, with 17% team damage share.
Among junglers
Diamond junglers with above-median damage a minute win 57% of games; below it, 38%.
In your wins 665, in your losses 541 · 17W 16L
Diamond junglers with above-median epic monsters a game win 82% of games; below it, 28%.
In your wins 3.0, in your losses 0.9 · 17W 16L
Diamond junglers with above-median objective damage a minute win 77% of games; below it, 18%.
In your wins 819, in your losses 355 · 14W 14L