Playstyle radar
10 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
48
of 100
Damage
Damage per minute and share of the team's damage
57
of 100
Farming
CS pace, gold income and early-lane farm
61
of 100
Vision
Vision score, control wards and ward clears
26
of 100
Objectives
Epic monsters, objective damage and plates
66
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
73
of 100
What to work on
10 gamesVisionStart here
Vision score / min
0.46 vs 0.65 typical
Put a ward down on every back and sweep the river before objectives.
Vision
Control wards / game
0.0 vs 0.2 typical
Buy a control ward on most backs and place it where the next fight happens.
Aggression
Solo kills / game
0.3 vs 0.6 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Strengths
Objective damage / min
569 vs 329
100 of 100 against Master+ Smolder players, and it matters: the better half of Smolder bot laners wins 79% of games, the other half 18%.
Epic monsters / game
2.0 vs 1.2
91 of 100 against Master+ Smolder players, and it matters: the better half of Smolder bot laners wins 80% of games, the other half 32%.
Time spent dead
7% vs 9%
83 of 100 against Master+ Smolder players, and it matters: the better half of Smolder bot laners wins 61% of games, the other half 36%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, survivability leads at 76 of 100, built on 8% time spent dead and 0.18 deaths a minute. Vision trails at 23, with 0.0 control wards a game.
Among bot laners
Smolder bot laners with above-median vision score a minute win 52% of games; below it, 45%.
Smolder bot laners with above-median control wards a game win 53% of games; below it, 47%.
Smolder bot laners with above-median solo kills a game win 54% of games; below it, 45%.