Playstyle radar
16 gamesCompared with Diamond bot laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
63
of 100
Damage
Damage per minute and share of the team's damage
96
of 100
Farming
CS pace, gold income and early-lane farm
70
of 100
Vision
Vision score, control wards and ward clears
73
of 100
Objectives
Epic monsters, objective damage and plates
80
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
76
of 100
What to work on
16 gamesAggressionStart here
Solo kills / game
0.5 vs 0.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Strengths
Damage / min
1198 vs 864
100 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 61% of games, the other half 35%.
Objective damage / min
799 vs 465
100 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 77% of games, the other half 18%.
Turret plates / game
14.1 vs 9.1
100 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 78% of games, the other half 19%.
Identity
Carry
The team's damage runs through them.
Among bot laners, damage leads at 98 of 100, built on 34% team damage share and 1230 damage a minute. Aggression trails at 65, with 1.6 solo kills a game.
Among bot laners
Diamond bot laners with above-median solo kills a game win 54% of games; below it, 42%.