Playstyle radar
29 gamesCompared with Diamond top laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
50
of 100
Damage
Damage per minute and share of the team's damage
58
of 100
Farming
CS pace, gold income and early-lane farm
39
of 100
Vision
Vision score, control wards and ward clears
55
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
46
of 100
What to work on
29 gamesFarmingStart here
CS / min
6.7 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Objective damage / min
504 vs 392
76 of 100 against top laners, and it matters: the better half of Diamond top laners wins 70% of games, the other half 26%.
Turret plates / game
12.2 vs 10.0
74 of 100 against top laners, and it matters: the better half of Diamond top laners wins 72% of games, the other half 25%.
First blood rate
23% vs 11%
79 of 100 against top laners, and it matters: the better half of Diamond top laners wins 54% of games, the other half 47%.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, damage leads at 60 of 100, built on 24% team damage share and 799 damage a minute. Farming trails at 38, with 6.5 CS a minute.
Among top laners
Diamond top laners with above-median CS a minute win 55% of games; below it, 40%.
In your wins 6.5, in your losses 6.4 · 14W 15L