Playstyle radar
60 gamesCompared with Platinum supports, blended with Platinum players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
64
of 100
Utility
Healing, shielding, lockdown and saves for allies
50
of 100
Vision
Vision score, control wards and ward clears
45
of 100
Objectives
Epic monsters, objective damage and plates
43
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
14
of 100
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.28 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
11% vs 8% typical
Avoid the late death that costs a minute of the map when every second counts.
Objectives
Turret plates / game
4.7 vs 6.1 typical
Push for plates after a won trade instead of resetting.
Strengths
CC seconds / min
1.7 vs 1.3
86 of 100 against supports. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among supports, vision leads at 49 of 100, built on 7.9 wards cleared a game and 4.6 control wards a game. Survivability trails at 16, with 12% time spent dead.
Among supports
Platinum supports with fewer deaths a minute than the median win 66% of games; with more, 33%.
This season, in your wins 0.23, in your losses 0.31 · 22W 39L
Platinum supports with less time spent dead than the median win 64% of games; with more, 35%.
This season, in your wins 9%, in your losses 13% · 22W 39L
Platinum supports with above-median turret plates a game win 77% of games; below it, 24%.
This season, in your wins 8.3, in your losses 3.1 · 22W 39L