Playstyle radar
60 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
41
of 100
Damage
Damage per minute and share of the team's damage
44
of 100
Farming
CS pace, gold income and early-lane farm
56
of 100
Vision
Vision score, control wards and ward clears
51
of 100
Objectives
Epic monsters, objective damage and plates
49
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
57
of 100
What to work on
60 gamesObjectivesStart here
Turret plates / game
5.9 vs 9.3 typical
Push for plates after a won trade instead of resetting.
Objectives
Objective damage / min
293 vs 473 typical
Hit the objective while the team holds the area instead of chasing.
Farming
Gold / min
450 vs 497 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, survivability leads at 60 of 100, built on 0.20 deaths a minute and 9% time spent dead. Aggression trails at 30, with 2% first blood rate.
Among bot laners
Master+ bot laners with above-median turret plates a game win 83% of games; below it, 26%.
This season, in your wins 8.9, in your losses 3.9 · 37W 42L
Master+ bot laners with above-median objective damage a minute win 81% of games; below it, 23%.
This season, in your wins 477, in your losses 203 · 37W 42L
Master+ bot laners with above-median gold a minute win 74% of games; below it, 30%.
This season, in your wins 463, in your losses 426 · 37W 42L