Playstyle
32 games
Playstyle radar
32 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
52
of 100
Farming
CS pace, gold income and early-lane farm
32
of 100
Vision
Vision score, control wards and ward clears
32
of 100
Objectives
Epic monsters, objective damage and plates
29
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
45
of 100
What to work on
32 gamesFarmingStart here
CS / min
6.3 vs 6.8 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
411 vs 457 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Aggression
Kills / min
0.19 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, damage leads at 51 of 100, built on 816 damage a minute and 21% team damage share. Objectives trails at 28, with 5.5 turret plates a game.
Among junglers
Emerald junglers with above-median CS a minute win 66% of games; below it, 32%.
In your wins 6.3, in your losses 5.0 · 14W 18L
Emerald junglers with above-median gold a minute win 69% of games; below it, 29%.
In your wins 437, in your losses 364 · 14W 18L
Emerald junglers with above-median kills a minute win 63% of games; below it, 35%.
In your wins 0.22, in your losses 0.16 · 14W 18L