Playstyle radar
30 gamesCompared with Diamond bot laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
45
of 100
Farming
CS pace, gold income and early-lane farm
71
of 100
Vision
Vision score, control wards and ward clears
40
of 100
Objectives
Epic monsters, objective damage and plates
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
78
of 100
What to work on
30 gamesAggressionStart here
First blood rate
0% vs 13% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Vision
Control wards / game
0.1 vs 0.3 typical
Buy a control ward on most backs and place it where the next fight happens.
Aggression
Solo kills / game
0.5 vs 0.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Strengths
Deaths / min
0.16 vs 0.23
90 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 66% of games, the other half 29%.
Epic monsters / game
1.9 vs 1.4
76 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 75% of games, the other half 29%.
Time spent dead
8% vs 10%
75 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 63% of games, the other half 33%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among bot laners, survivability leads at 80 of 100, built on 0.15 deaths a minute and 8% time spent dead. Vision trails at 41, with 0.4 control wards a game.
Among bot laners
Diamond bot laners with above-median first blood rate win 55% of games; below it, 46%.
In your wins 0%, in your losses 0% · 20W 10L
Diamond bot laners with above-median control wards a game win 52% of games; below it, 46%.
In your wins 0.4, in your losses 0.3 · 20W 10L
Diamond bot laners with above-median solo kills a game win 54% of games; below it, 42%.
In your wins 0.9, in your losses 0.9 · 20W 10L