Playstyle
60 games
Playstyle radar
60 gamesCompared with Emerald supports, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
55
of 100
Damage
Damage per minute and share of the team's damage
62
of 100
Utility
Healing, shielding, lockdown and saves for allies
49
of 100
Vision
Vision score, control wards and ward clears
15
of 100
Objectives
Epic monsters, objective damage and plates
47
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
65
of 100
What to work on
60 gamesVisionStart here
Control wards / game
1.5 vs 5.5 typical
Buy a control ward on most backs and place it where the next fight happens.
Vision
Vision score / min
2.12 vs 2.60 typical
Deep wards after a won fight and a sweep before every objective.
Strengths
Objective damage / min
114 vs 60
91 of 100 against Emerald Nautilus players, and it matters: the better half of Nautilus supports wins 72% of games, the other half 26%.
Deaths / min
0.15 vs 0.22
87 of 100 against Emerald Nautilus players, and it matters: the better half of Nautilus supports wins 70% of games, the other half 29%.
Time spent dead
6% vs 9%
84 of 100 against Emerald Nautilus players, and it matters: the better half of Nautilus supports wins 67% of games, the other half 31%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among supports, survivability leads at 68 of 100, built on 8% time spent dead and 0.18 deaths a minute. Vision trails at 14, with 1.0 control wards a game.
Among supports
Nautilus supports with above-median control wards a game win 54% of games; below it, 45%.
This season, in your wins 1.1, in your losses 0.8 · 41W 26L
Nautilus supports with above-median vision score a minute win 55% of games; below it, 43%.
This season, in your wins 1.75, in your losses 1.28 · 41W 26L