Playstyle radar
38 gamesCompared with Diamond junglers, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
46
of 100
Damage
Damage per minute and share of the team's damage
46
of 100
Farming
CS pace, gold income and early-lane farm
38
of 100
Vision
Vision score, control wards and ward clears
39
of 100
Objectives
Epic monsters, objective damage and plates
42
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
39
of 100
What to work on
38 gamesSurvivabilityStart here
Deaths / min
0.23 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
11% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Objectives
Epic monsters / game
2.4 vs 2.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Not a priority
Strengths
Solo kills / game
2.4 vs 1.2
93 of 100 against junglers, and it matters: the better half of Diamond junglers wins 57% of games, the other half 43%.
First blood rate
19% vs 7%
86 of 100 against junglers, and it matters: the better half of Diamond junglers wins 55% of games, the other half 47%.
Identity
All-Rounder
No single lean, a bit of everything.
An even profile among junglers: damage peaks at 50 while survivability sits at 36, and nothing strays far from the middle of the pack. Games are won a little bit of everywhere.
Among junglers
Diamond junglers with fewer deaths a minute than the median win 71% of games; with more, 24%.
In your wins 0.21, in your losses 0.31 · 24W 14L
Diamond junglers with less time spent dead than the median win 68% of games; with more, 27%.
In your wins 11%, in your losses 14% · 24W 14L
Diamond junglers with above-median epic monsters a game win 82% of games; below it, 28%.
In your wins 2.3, in your losses 1.1 · 24W 14L