Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond junglers, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
59
of 100
Damage
Damage per minute and share of the team's damage
71
of 100
Farming
CS pace, gold income and early-lane farm
62
of 100
Vision
Vision score, control wards and ward clears
23
of 100
Objectives
Epic monsters, objective damage and plates
52
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
62
of 100
last 60season117 games
What to work on
60 gamesVisionStart here
Vision score / min
0.76 vs 0.93 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
Damage / min
904 vs 705
89 of 100 against junglers, and it matters: the better half of Diamond junglers wins 57% of games, the other half 38%.
Turret plates / game
6.3 vs 4.2
84 of 100 against junglers, and it matters: the better half of Diamond junglers wins 76% of games, the other half 24%.
Gold / min
497 vs 459
78 of 100 against junglers, and it matters: the better half of Diamond junglers wins 69% of games, the other half 26%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 73 of 100, built on 912 damage a minute and 23% team damage share. Vision trails at 26, with 0.1 control wards a game.
Among junglers
Diamond junglers with above-median vision score a minute win 52% of games; below it, 43%.
This season, in your wins 0.70, in your losses 0.64 · 54W 63L