Playstyle
13 games
Playstyle radar
13 gamesCompared with Emerald junglers, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
81
of 100
Damage
Damage per minute and share of the team's damage
89
of 100
Farming
CS pace, gold income and early-lane farm
47
of 100
Vision
Vision score, control wards and ward clears
32
of 100
Objectives
Epic monsters, objective damage and plates
75
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
21
of 100
What to work on
13 gamesSurvivabilityStart here
Time spent dead
14% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.25 vs 0.23 typical
Stay out of the fog when the enemy jungler is unseen.
Not a priority
Strengths
Epic monsters / game
4.0 vs 3.0
94 of 100 against Emerald Briar players, and it matters: the better half of Briar junglers wins 84% of games, the other half 32%.
Turret plates / game
5.7 vs 3.5
83 of 100 against Emerald Briar players, and it matters: the better half of Briar junglers wins 75% of games, the other half 28%.
Damage / min
1001 vs 779
88 of 100 against Emerald Briar players, and it matters: the better half of Briar junglers wins 60% of games, the other half 41%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, damage leads at 92 of 100, built on 26% team damage share and 954 damage a minute. Survivability trails at 11, with 14% time spent dead.
Among junglers
Briar junglers with less time spent dead than the median win 72% of games; with more, 30%.
Briar junglers with fewer deaths a minute than the median win 75% of games; with more, 26%.