Playstyle radar
14 gamesCompared with Gold bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
75
of 100
Damage
Damage per minute and share of the team's damage
83
of 100
Farming
CS pace, gold income and early-lane farm
88
of 100
Vision
Vision score, control wards and ward clears
31
of 100
Objectives
Epic monsters, objective damage and plates
66
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
37
of 100
What to work on
14 gamesSurvivabilityStart here
Time spent dead
12% vs 9% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.24 vs 0.19 typical
Stay out of the fog when the enemy jungler is unseen.
Vision
Vision score / min
0.54 vs 0.60 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
Kills / min
0.68 vs 0.23
100 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 66% of games, the other half 33%.
Damage / min
1685 vs 775
100 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 62% of games, the other half 37%.
Gold / min
704 vs 460
100 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 69% of games, the other half 30%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, farming leads at 91 of 100, built on 648 gold a minute and 8.7 CS a minute. Vision trails at 32, with 0.0 control wards a game.
Among bot laners
Gold bot laners with less time spent dead than the median win 64% of games; with more, 36%.
Gold bot laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
Gold bot laners with above-median vision score a minute win 53% of games; below it, 46%.