Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ mid laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
62
of 100
Damage
Damage per minute and share of the team's damage
56
of 100
Farming
CS pace, gold income and early-lane farm
35
of 100
Vision
Vision score, control wards and ward clears
75
of 100
Objectives
Epic monsters, objective damage and plates
60
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
34
of 100
last 60season97 games
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.26 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS / min
5.5 vs 7.8 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
829 vs 925 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Strengths
Vision score / min
1.51 vs 0.76
100 of 100 against Master+ Mel players, and it matters: the better half of Mel mid laners wins 49% of games, the other half 43%.
Wards cleared / game
3.9 vs 2.2
92 of 100 against Master+ Mel players, and it matters: the better half of Mel mid laners wins 49% of games, the other half 44%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among mid laners, vision leads at 77 of 100, built on 1.49 vision score a minute and 3.4 control wards a game. Survivability trails at 35, with 0.25 deaths a minute.
Among mid laners
Mel mid laners with fewer deaths a minute than the median win 64% of games; with more, 28%.
This season, in your wins 0.20, in your losses 0.30 · 46W 51L
Mel mid laners with above-median CS a minute win 50% of games; below it, 42%.
This season, in your wins 6.5, in your losses 5.5 · 46W 51L
Mel mid laners with above-median damage a minute win 55% of games; below it, 37%.
This season, in your wins 896, in your losses 831 · 46W 51L