Playstyle
26 games
Playstyle radar
26 gamesCompared with Emerald junglers, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
30
of 100
Damage
Damage per minute and share of the team's damage
35
of 100
Farming
CS pace, gold income and early-lane farm
31
of 100
Vision
Vision score, control wards and ward clears
36
of 100
Objectives
Epic monsters, objective damage and plates
43
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
49
of 100
What to work on
26 gamesFarmingStart here
CS / min
4.5 vs 6.8 typical
Catch the side wave between fights instead of standing in the river.
Aggression
Kills / min
0.14 vs 0.26 typical
Convert the leads you build into kills on the map instead of resetting on them.
Farming
Gold / min
362 vs 454 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, survivability leads at 53 of 100, built on 0.20 deaths a minute and 10% time spent dead. Aggression trails at 26, with 0.4 solo kills a game.
Among junglers
Emerald junglers with above-median CS a minute win 66% of games; below it, 32%.
In your wins 3.9, in your losses 5.1 · 11W 15L
Emerald junglers with above-median kills a minute win 63% of games; below it, 35%.
In your wins 0.14, in your losses 0.11 · 11W 15L
Emerald junglers with above-median gold a minute win 69% of games; below it, 29%.
In your wins 371, in your losses 339 · 11W 15L