Playstyle radar
19 gamesCompared with Emerald bot laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
56
of 100
Damage
Damage per minute and share of the team's damage
33
of 100
Farming
CS pace, gold income and early-lane farm
10
of 100
Vision
Vision score, control wards and ward clears
40
of 100
Objectives
Epic monsters, objective damage and plates
26
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
22
of 100
What to work on
19 gamesFarmingStart here
CS / min
6.2 vs 7.6 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Deaths / min
0.27 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Objectives
Objective damage / min
357 vs 604 typical
Hit the objective while the team holds the area instead of chasing.
Strengths
Solo kills / game
1.8 vs 0.9
82 of 100 against Emerald Tristana players, and it matters: the better half of Tristana bot laners wins 65% of games, the other half 47%.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, aggression leads at 59 of 100, built on 1.7 solo kills a game and 0.30 kills a minute. Farming trails at 10, with 6.1 CS a minute.
Among bot laners
Tristana bot laners with above-median CS a minute win 62% of games; below it, 41%.
Tristana bot laners with fewer deaths a minute than the median win 71% of games; with more, 32%.
Tristana bot laners with above-median objective damage a minute win 83% of games; below it, 20%.