Playstyle
14 games
Playstyle radar
14 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
76
of 100
Damage
Damage per minute and share of the team's damage
90
of 100
Farming
CS pace, gold income and early-lane farm
62
of 100
Vision
Vision score, control wards and ward clears
41
of 100
Objectives
Epic monsters, objective damage and plates
74
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
33
of 100
What to work on
14 gamesSurvivabilityStart here
Time spent dead
13% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS at 10 min
63.8 vs 66.2 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Strengths
Kills / min
0.58 vs 0.27
100 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 70% of games, the other half 34%.
Damage / min
1917 vs 873
100 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 65% of games, the other half 39%.
Gold / min
652 vs 497
100 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 74% of games, the other half 30%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, damage leads at 90 of 100, built on 1454 damage a minute and 34% team damage share. Survivability trails at 32, with 14% time spent dead.
Among bot laners
Master+ bot laners with less time spent dead than the median win 68% of games; with more, 36%.
Master+ bot laners with above-median CS at 10 min win 58% of games; below it, 47%.