Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
49
of 100
Damage
Damage per minute and share of the team's damage
51
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
63
of 100
Objectives
Epic monsters, objective damage and plates
56
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
39
of 100
last 60season246 games
What to work on
60 gamesFarmingStart here
CS / min
6.4 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Epic monsters / game
3.5 vs 2.8
93 of 100 against junglers, and it matters: the better half of Master+ junglers wins 85% of games, the other half 34%.
Objective damage / min
1171 vs 967
82 of 100 against junglers, and it matters: the better half of Master+ junglers wins 82% of games, the other half 22%.
Control wards / game
4.0 vs 1.7
79 of 100 against junglers, and it matters: the better half of Master+ junglers wins 55% of games, the other half 50%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among junglers, vision leads at 64 of 100, built on 2.3 control wards a game and 0.98 vision score a minute. Farming trails at 38, with 6.9 CS a minute.
Among junglers
Master+ junglers with above-median CS a minute win 70% of games; below it, 34%.
This season, in your wins 7.0, in your losses 6.6 · 127W 119L