Playstyle radar
60 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
34
of 100
Damage
Damage per minute and share of the team's damage
37
of 100
Farming
CS pace, gold income and early-lane farm
38
of 100
Vision
Vision score, control wards and ward clears
23
of 100
Objectives
Epic monsters, objective damage and plates
34
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
37
of 100
last 60season263 games
What to work on
60 gamesObjectivesStart here
Epic monsters / game
0.5 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Farming
Gold / min
442 vs 497 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Objectives
Objective damage / min
323 vs 473 typical
Hit the objective while the team holds the area instead of chasing.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, survivability leads at 41 of 100, built on 0.24 deaths a minute and 11% time spent dead. Vision trails at 23, with 0.8 control wards a game.
Among bot laners
Master+ bot laners with above-median epic monsters a game win 78% of games; below it, 35%.
This season, in your wins 2.1, in your losses 0.7 · 130W 133L
Master+ bot laners with above-median gold a minute win 74% of games; below it, 30%.
This season, in your wins 412, in your losses 371 · 130W 133L
Master+ bot laners with above-median objective damage a minute win 81% of games; below it, 23%.
This season, in your wins 540, in your losses 247 · 108W 103L