Playstyle radar
26 gamesCompared with Emerald mid laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
26
of 100
Farming
CS pace, gold income and early-lane farm
21
of 100
Vision
Vision score, control wards and ward clears
18
of 100
Objectives
Epic monsters, objective damage and plates
39
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
43
of 100
What to work on
26 gamesDamageStart here
Damage / min
721 vs 851 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Vision
Vision score / min
0.54 vs 0.74 typical
Put a ward down on every back and sweep the river before objectives.
Farming
CS / min
6.5 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
First blood rate
25% vs 8%
92 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 57% of games, the other half 48%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, survivability leads at 46 of 100, built on 11% time spent dead and 0.22 deaths a minute. Vision trails at 18, with 0.3 control wards a game.
Among mid laners
Emerald mid laners with above-median damage a minute win 60% of games; below it, 39%.
In your wins 696, in your losses 565 · 12W 14L
Emerald mid laners with above-median vision score a minute win 53% of games; below it, 45%.
In your wins 0.68, in your losses 1.00 · 12W 14L
Emerald mid laners with above-median CS a minute win 55% of games; below it, 44%.
In your wins 6.0, in your losses 4.4 · 12W 14L