Playstyle
30 games
Playstyle radar
30 gamesCompared with Master+ junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
41
of 100
Damage
Damage per minute and share of the team's damage
45
of 100
Farming
CS pace, gold income and early-lane farm
44
of 100
Vision
Vision score, control wards and ward clears
70
of 100
Objectives
Epic monsters, objective damage and plates
66
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
87
of 100
What to work on
30 gamesDamageStart here
Damage / min
664 vs 722 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
0.9 vs 1.2 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Not a priority
Strengths
Epic monsters / game
3.7 vs 2.7
100 of 100 against junglers, and it matters: the better half of Master+ junglers wins 85% of games, the other half 34%.
Objective damage / min
1407 vs 965
100 of 100 against junglers, and it matters: the better half of Master+ junglers wins 82% of games, the other half 22%.
Deaths / min
0.10 vs 0.20
100 of 100 against junglers, and it matters: the better half of Master+ junglers wins 77% of games, the other half 27%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 83 of 100, built on 0.13 deaths a minute and 6% time spent dead. Aggression trails at 43, with 0.6 solo kills a game.
Among junglers
Master+ junglers with above-median damage a minute win 63% of games; below it, 42%.
In your wins 616, in your losses 543 · 19W 11L
Master+ junglers with above-median solo kills a game win 62% of games; below it, 48%.
In your wins 0.6, in your losses 0.6 · 19W 11L