Playstyle
11 games
Playstyle radar
11 gamesCompared with Gold bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
38
of 100
Damage
Damage per minute and share of the team's damage
45
of 100
Farming
CS pace, gold income and early-lane farm
47
of 100
Vision
Vision score, control wards and ward clears
37
of 100
Objectives
Epic monsters, objective damage and plates
26
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
47
of 100
What to work on
11 gamesObjectivesStart here
Epic monsters / game
0.7 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Vision
Wards cleared / game
1.0 vs 2.3 typical
Sweep the enemy wards around the objective before it spawns.
Vision
Vision score / min
0.52 vs 0.63 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
Gold / min
533 vs 473
88 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 69% of games, the other half 30%.
Damage / min
1065 vs 826
85 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 62% of games, the other half 37%.
Time spent dead
7% vs 10%
82 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 64% of games, the other half 36%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, farming leads at 56 of 100, built on 49.8 CS at 10 min and 7.0 CS a minute. Objectives trails at 24, with 0.8 epic monsters a game.
Among bot laners
Gold bot laners with above-median epic monsters a game win 76% of games; below it, 32%.
Gold bot laners with above-median wards cleared a game win 54% of games; below it, 47%.
Gold bot laners with above-median vision score a minute win 53% of games; below it, 46%.